Opening the demo project from Vortex Demo Scenes in Unity Editor

The Demo Scene projects UnityIntegrationDemoProject shows the full power of Vortex integration in Unity.

The projects consists of the two Unity scenes. MobileCraneScene shows a crane and a transport truck than can interact together. TerrainDemo show a sports car that can be driven on a Unity Terrain. The scenes are located in the Assets/Scenes folder.

Follow the instruction in https://cm-labs.atlassian.net/wiki/spaces/VSD2410/pages/948541644/Vortex+Studio+Demo+Scene+package#How-to-use-the-Unity-demo-projects to open up the Vortex Integration Demo Project.

Mobile Crane Scene

This Unity Scene is associated with the Vortex Scene assets\Scenario\MobileCrane Scene\MobileCrane Weight Hook Pipe.vxscene

In the hierarchy, the Vortex Scene game object is the root of the associated scene, where you can see all Vortex objects, mechanism, graphics gallery, VHL, etc… Each associated Vortex object is indicated with an icon beside each game object in the Unity hierarchy.

Press Play in Unity, and start the simulation in the Vortex Player UI to see the Unity integration in action.

This Unity scenes shows many features of the Unity integration

  • Objects simulated by Vortex are shown and animated

  • Cables simulated by Vortex are shown in Unity

  • The two Roles can be triggered in the Vortex Player UI

  • HUD are created in Unity and get their values from VHL interfaces in Vortex

Terrain Demo

Terrain Demo demonstrate how a Unity terrain can be used directly by Vortex. This Unity scene is associated with assets\Scenario\TerrainDemo\TerrainDemo.vxscene. However, the Vortex scene does not have any terrain, the terrain is queried from Unity at runtime by Vortex.

Press Play in Unity, and start the simulation in the Vortex Player UI to see the Unity integration in action.

This Unity scenes shows many features of the Unity integration

  • Dynamics use of the Unity Terrain by Vortex at playt ime

  • Material mappings between the Terrain Layers and the Vortex Materials

  • Dynamics use of Unity Colliders by Vortex at play time.

  • Material mappings between the Unity Physics Material and Vortex Materials

 

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