Content Creation Tutorial

NameLocation
Content Creation<Vortex Studio Installation Folder>\tutorials\ExContentCreation

This tutorial provide an example to create content with code. 

Is this tutorial, a rover is built, is connected to a joystick and rolls on a plane.

It showcases the following

  • Assembly Document
    • Parts and collision geometry creation
    • Assembling with constraint
    • Material between the wheels and ground
  • Mechanism Document
    • Adds controls of the Assembly via
      • VHL Interface
      • Joystick
      • Python script
      • Connection Container
    • Configuration
      • Add an option to have a "Turbo mode" to the rover
  • Scene Document
    • Instantiate 9 Rovers in a 3x3 grid
    • Activate the Turbo configuration for some rovers
    • Adds Configuration to control the amount of rover visible in the scene.

See Vortex Studio SDK - Creating Content for more details.

Using the tutorial

  1. Open Tutorials solution
  2. Set ExContentCreation as the active project.
  3. Compile the project.
  4. The code is fully documented explaining each steps.
  5. Run the executable with the following arguments:
    1. --destinationFolder <folder> : this is the folder where to save the scene, mechanism and assembly documents
    2. --pythonScript <path>: This is the python script path used by the rover controller. It is located at <Vortex Studio Installation Folder>\resouces\ExContentCreation\controller.py
      1. For convenience, the python 2 version of the same script is provided <Vortex Studio Installation Folder>\resouces\ExContentCreation\rovercontroller.py
    3. --materialsPath <materials>: Path to the Material table. One is provided at <Vortex Studio Installation Folder>\resouces\ExContentCreation\default.vxmaterials.py
      1. The table must contains a material named "Ground" an another named "Wheel".
  6. In the destination folder, you will have the vortex file created by the executable.
    1. Open them in the editor to try them.
  7. To go into detail, debug the project and follow the code execution step by step.