Vortex Marine
The Vortex Marine extension provides a hydrodynamic solution for surface ocean simulation that integrates both dynamics and visual (graphics).
You can use this extension to simulate many marine scenarios, such as:
- An ROV connected to a TMS (Tether Management System) and a Ship
- A Ship with a crane mounted for transfer of materials
- The recovery of a floating Vessel
The following objects are available as part of the Marine extensions.
Adding a Buoy
In marine scenarios, you might want to add invisible buoy markers used to retrieve water height displacement.Adding a Decal Controller
In marine scenarios, you can add a texture that is rendered on top of the ocean mesh.Adding a Hull Wake
The Wake Effect extension is used to create a hull wake wave on the ocean.Adding an Imposter
Learn how to clip the water plane, to prevent it from filling the inside of a ship with water.Adding an Ocean Object
In Vortex® Studio Editor, you can add an ocean to your scene which contains the dynamics and graphical extensions.Adding an Ocean Wake
Learn how to add a disturbed water pattern behind ships. (Mechanism only)