Earthwork Systems
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Earthwork Systems simulates earthmoving operations such as digging, trenching, filling, etc.
Terrain is usually a static, non-deformable object in Vortex. The Earthwork Systems allows you to make otherwise rigid terrain surfaces deformable within a limited area.
In order to use this feature, the Earthwork Systems Module must be enabled using the procedure described in the Configuring the Application section (note that Earthwork Systems is enabled by default in the Vortex Studio Editor).
The Vortex Studio Editor is the main interface for adding and customizing the earthwork tools and terrain parametrization, providing an easy way to define both. The next few topics outline the various components of the Earthwork Systems and their interactions. You can also get a high-level overview of the procedure for setting up and customizing the components involved in an Earthwork Systems simulation.
Vortex Studio comes with an Earthwork Systems demo scene (Excavator and Dump Truck), which you can acquire by downloading and installing the Vortex Studio Demo Scenes installer from the Vortex Studio Account Page (https://www.cm-labs.com/account).