Vortex Studio Editor
Vortex® Studio Editor is a desktop-based editing tool built around Vortex, and provides a means for the rapid creation and modification of mechanisms and scenes.
The Vortex Editor provides access to all major Vortex dynamics capabilities through a point-and-click, multiple layouts, drag-and-drop graphical user interface, rigid bodies, cables, vehicles and earthwork.
The Vortex Editor includes live testing and validation features while running the simulation to see behavior and changes immediately, without having to run an external application or recompile the simulation content.
Vortex Studio Editor Documents
Vortex Studio Editor, allowing you to define the basis for your simulation.
This section describes basic elements ofAdding Extensions
how to extend and add additional functionality by using the built in extensions. This section describesThe User Interface
This section describes how you interact with Vortex Studio Editor.
Configuration Object
This section describes how to configure objects that stores a set of desired, non-default values for other objects in a mechanism or scene.
Connection Editor
Connections are mappings between parameters that are internal to Vortex® and parameters that are piped into Vortex through an extension.Control Interface
This section describes how to enhance your simulation with predefined device systems.
Editor Setup
Learn how to configure modules to fit with the system hardware and the overall application.Vulkan Graphics Renderer in Vortex Editor
The new graphics renderer of Vortex Studio Create is based on Vulkan technology, allowing support on most desktop computers and laptops.