Adding Ocean Propeller Wash
This feature is available only when using the legacy OpenGL renderer.
To add ocean propeller wash:
- Select Marine in the Toolbox.
- Double-click Ocean Propeller to add it, or drag it into the desired location in the Explorer panel.
In the Properties panel, configure the following fields:
- Width: Specify the width of the water's disruption caused by the propeller (in meters).
- Length: Specify the length of the water's disruption caused by the propeller (in meters).