Integrating Vortex Studio with full Unity workflow - com.cm-labs.vortex.integration.unity

The full integration of Unity with Vortex Studio offers the advantage of the standalone integration - full Unity workflow, two-way communication between Vortex and Unity (through VHL interfaces), etc. - in addition to the advantage of the integration for distributed simulation - distributed simulation, cable system, earthworks, etc. The integration can be added to any HDRP Unity project by installing the package com.cm-labs.vortex.integration.unity.

Follow the guides below to get started:

How to....

Setup Unity project to use Vortex Studio

Enable your project to use Vortex Studio dynamics simulation

Opening the demo project from Vortex Demo Scenes in Unity Editor

VortexIntegrationUnityProject from Demo Scenes is a simple example use of the integration package

Associate a Unity Scene and a Vortex Scene

Keep your Vortex Studio scene and your Unity Scene synchronized

How to get information about the Vortex simulation

Use VortexApplication singleton to query the status of the simulation

Communicate with Vortex using VHL interfaces

Use VHL to let Unity communicate back and forth with Vortex

Add Vortex Mechanism or Assembly to a Unity scene

Populate your scene with existing Vortex mechanism and assemblies

Mapping Vortex dynamics to Unity graphics

Connect Vortex simulated objects to Unity graphics 

Display Vortex Cables in Unity

Using the Vortex Dynamics cable to show ruban, chains, or a simple cable in Unity

Configuring and using Viewport Cameras

Configuring and using Viewport Cameras

Launch a Distributed Simulator using Vortex Director

Use Vortex Director to create a distributed Vortex-Unity simulator

Customizing Vortex Unity integration

Use your own Setup file that are exactly adapted to your simulation.

How to use the Vortex unit system in Unity

Use the Unit system to convert values in US units for display

Features of the Vortex Unity integration requiring Asset Bundles

Use features from the previous version of the Unity integration for using Unity as a renderer only, with asset bundles

Integrating Unity terrains with Vortex

Integrate Unity Terrains with Vortex

Debugging the simulation content

Debugging the simulation content





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