Manipulating Objects in the 3D View

Manipulating Objects in the 3D View

You can manipulate different shapes and elements, such as collision geometry, parts, assemblies and mechanisms, in the 3D View.

 

 

Transform toolbar

You must first select an object before you can use the buttons in the Transform toolbar as shown below.

Transform Object:

1: Move   2Rotate   3Resize   4Measure

Transform Object's Mass Properties:

5: Move   6: Rotate   7: Resize

Tool feedback

8: Transform Feedback

Snap Object:

10: Snap to Grid     11: Snap to Surface       12: Snap to Angle

Transform settings:

9: Local and World reference.

13: Resize Type

14: Grid Settings

Context Display

Conventions

Depending on objects that are selected in the 3D view or the Explorer view, buttons to manipulate the selected objects are enabled

or disabled
accordingly.

In most case, the selected active button has a light blue background 

, others simply have a black background.

In some cases, blue and black button backgrounds are also used to differentiate between the toggle options such as the Local/World Reference

 
or the Resize Type button 
 
.

 

 

Clicking the Move, Rotate, Resize and Measure buttons, the transform feedback

will show the proper transform information.

When manipulating objects in the 3D View, an axis will be displayed to indicate that the object can be manipulated. This axis may be different depending on the action, such as rotating, moving or resizing.

Tip

To help you identify objects more quickly, you can view collision geometries in color.

To show collision geometries in color, from the Editor home page, navigate to the Options menu →  Display tab →Collision Geometries and then click to select Enable Color Display.

Transform Object:

Transforming objects can be done in local or world reference. For more details, refer to Local and World reference

Moving an Object

  1. Select the object in the 3D View or the explorer view. The object's color is changed to indicate that it is selected.

  2. From the Transform toolbar, select the Move button

    . The axis is displayed on the object.

  3. Do one of the following:

    • Click the X, Y, or Z axis and move the object along the axis.

    • Click the plane in between any two axes to move the object along two axes at once. Note that the color of the plane matches the axis that will be ignored.

Rotating an Object

  1. Select the object in the 3D View or the explorer view. The object's color is changed to indicate that it is selected.

  2. From the Transform toolbar, select the Rotate button

    . The rotate controls and the center axis are displayed on the object.

  3. Select the axis that appears yellow while selected and rotate the object around it.  While rotating, the angle value is shown in degrees.

Resizing an Object

Objects that are resizable include collision geometries (box, sphere, cylinder and capsule), decal object and deformable terrain object. The button becomes enabled when resizable object is selected.

  1. Select the object in the 3D View or the explorer view. The object's color is changed to indicate that it is selected.

  2. From the Transform toolbar, select the Resize button

    .

  3. Select the area in the object that you want to resize:

For box, click one of the faces and drag to resize. Resize type can be chosen to resize symmetrically or just resize one side. For more details, refer to Resize Type

For spheres, click the sphere surface and drag to resize along the diameter.

For cylinders and capsules, you can resize the diameter and the height.

4. Select one of the resize handle and pull it along one axis or diagonally if you want to resize in two axes at once.

Measuring an Object

You can use the Measure tool to find the distance between two objects, or two points on the same object.

  1. Select the Measure button

    in the Transform toolbar to activate the measuring function.

  2. Click an object to start measuring

  3. Move the cursor to the point whose distance you want to measure from the initial position. The measuring line will change from red to white when you hover over an eligible object.

  4. Click once you have settled on an eligible object.

A line now appears, displaying the distance (in meters) between the two selected points.

The measurement feedback in the toolbar

 shows a difference in position between the two points along the three axes.

Transform Object's Mass Properties

The Mass Properties tools

are used for editing a part's center of mass (COM) and inertia tensor which are essential for accurate and stable simulations. The users can also modify the COM and inertia via the Properties panel. For more details about COM and Inertia, refer to Parts section Editing the Part's Mass Properties.

Part's COM and inertia tensor are modifiable in Assembly document in which parts are created. Transforming COM and Inertia can be done in local or world reference. For more details, refer to Local and World reference

The Mass Properties tools are enabled if any part is selected and the Move or Rotate tool is selected in the Transform toolbar.

The graphics for the center of mass is simply a sphere 

 and for the inertia tensor is an ellipsoid 

The graphics for the center of mass (COM) and the inertia tensor are not visible by default. To show the graphics, in the explorer view, right-click on the eye icon of a part and check on the menu Center Of Mass and Inertia.