Toolbox

The Toolbox is a panel that contains all the extension you can add in order to construct your simulation.

What appears in the Toolbox is contextual depending on what kind of component you are editing.


In the Part Editor, you can choose different types of collision geometry and collision types (collision, buoyancy, or drag).

For more information, see Creating Parts and Geometries Manually.


In the Assembly Editor you can insert:



In the Mechanism Editor, you can insert the following among other level design or graphics extensions :



In the Scene Editor, you can insert the following among other level design or graphics extensions :

In the Setup Editor, you can insert the following among other level design or graphics extensions :

A number of setup presets are available.

In the Graphics Gallery Editor, you can insert :